![]() ![]() ![]() For instance, one of the most requested feature was to be able to ban some weapons from the loot table once unlocked, or choose your starting gear. "The Custom Mode is designed to give you a new layer of control over the game, really giving you the ability to make 'your' Dead Cells. Along with bug fixes and balance tweaks, it's due to bring "better mod support" and the tantalising Custom Mode. They say that they have started on the first major post-launch update, which they expect which become playable ahead of its full launch on the game's beta branch in late October or early November. ![]() "But don't despair we're not done and we'll be back recharged and ready to go soon." Motion Twin say in yesterday's dev update that they are "super tired after 3 years of bringing this baby of ours to life," which is certainly fair, so most of them are currently on holiday. They've talked before about planning more free stuff (and maybe some not free stuff) for Dead Cells after launch, and now we know more about those plans. Developers Motion Twin have been taking it easy, sleazy since Dead Cells launched out of early access in August but say they're about ready to crack on again. A 'Custom Mode' letting goofolk choose their gear and mysterious new pretties are among goodies planned for future updates to Dead Cells, the roguelikelike stab-o-platformer which I'd say has a fair chance of scooping our much-coveted "Bestest best game best of the best year best best" award in December. ![]()
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